This game is based on a date. The concept is a matching game, in ~3D~ space 🚀. I wanted to emulate the difficulty of juggling topics in a conversation with a social media skin.

The biggest problem during the development was not updating my github enough, and I accidentally lost my entire project when my laptop updated to Sierra :^) but I worked through it with minimal breakdowns and was able to create a project that I'm proud of. :'-)

With more time, I'd like to iterate on player options and see if there's other tasks I could throw at them. I'd also like to mess with the particle systems a little more, but I like the style of the ones I have now.

ps. the mouse functions a lot better in the downloadable build ngl but it's passable on the webGL build. tbh i should just use the keyboard next time

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Published9 days ago