This game is based on a date. The concept is a matching game, in ~3D~ space 🚀. I wanted to emulate the difficulty of juggling topics in a conversation with a social media skin.
The biggest problem during the development was not updating my github enough, and I accidentally lost my entire project when my laptop updated to Sierra :^) but I worked through it with minimal breakdowns and was able to create a project that I'm proud of. :'-)
With more time, I'd like to iterate on player options and see if there's other tasks I could throw at them. I'd also like to mess with the particle systems a little more, but I like the style of the ones I have now.
ps. the mouse functions a lot better in the downloadable build ngl but it's passable on the webGL build. tbh i should just use the keyboard next time